Trouble in Fallcrest Part 2

Adventure #2 Part II

After speaking with Meepo the PCs took time to discuss things amongst themselves. They suddenly had numerous things to do in town and they had to prioritize. The first and most important thing was figuring out who the 7’ tall purple bugbear was and why he was claiming to be their friend. They talked things over with Strom and he explained that he had initially just wanted to meet the lord but now things were a little different. He had heard about the Bloodreavers who were supposed to be a nasty goblin tribe that was kidnapping other humanoids throughout this area. If what Meepo said was true they were raising some sort of army of vile mutants and were going to unleash it on this town. Strom explained that he didn’t want to see that happen anymore than the other PCs and he offered to help.

The women debated it for a while, BC and Adria both felt that Strom couldn’t be trusted but Krin and Breanna weren’t so sure. Splug spoke up for Strom saying that he seemed like a nice goblin which began Splug and Strom bonding. After hearing what they were going to likely encounter the PCs decided to let Strom come with them but first BC wanted a little test to see if they could trust him. They all found rooms at the inn, Strom and Splug staying in a room apart from the women, and decided to meet up first thing in the morning and discuss their options.

After a hearty breakfast the next morning the PCs decided to handle a smaller mission before tackling the larger job of taking the Bloodreavers or recovering the mysterious artifact. Strom told them about the farmer Jeril and so they decided to go talk to him. They found him at his farm near the Harkenwood forest. He told his story to the other PCs and promised them his grandmother’s magical boots if they helped him. They spent the day at his farm getting to know his three young sons Alain (20), Quinn (16) and William (12). As the sun set sure enough a sneaky group of vandals came out of the woods but they weren’t really vandals and they weren’t invisible, at least not at first. They were gnomes and after a brief fight the PCs managed to get things calmed down so they could talk it over.

They learned that while taking a walk out in the world the gnome tribe had found a mother griffon who had been shot down by archers and she had her eggs with her. They couldn’t save her but they vowed to protect the eggs and took them with them. Unfortunately one of their number dropped an egg which one of Jeril’s young sons had found and took with him. The gnomes assumed the human farmers were keeping the egg to sell and had been vandalizing the farm to get it back. After confronting his son Jeril turned the now hatched and flying griffon baby back over to the gnomes. They blew on a magic horn which summoned an adult griffon to take the babies and then they thanked the PCs and left. Jeril thanked them as well and gave them his grandmother’s magic boots.

The next day BC decided they needed one more test before they took on the larger battles. They picked up a flyer on a bar which promised to pay brave souls much gold if they spent a night in the haunted Ivory Tower. They found the person who had made the flyer was named Orest Naerumar. He had bought the tower as a second home and wanted to renovate it but the construction team believed it was haunted and wouldn’t work on it. He needed some people to spend the night there proving it wasn’t haunted and he would pay well. The PCs agreed and spent the night in the tower. Halfway through the night they were startled to discover the tower was haunted after all! They were attacked by the ghost of a young demon summoner named Valinae and her imp servants. They destroyed her and the imps and collected their payment from Orest. Afterwards, feeling that Orest tricked them and hoping to mess with his plans, BC had the group spread rumors that the tower was still haunted. If that bothered Orest he did not confront the PCs about it.

After that the PCs decided to go after the artifact first. They went to kobold hall and fought past numerous kobold traps and devious kobold warriors. At the bottom of kobold hall they found the great evil that had terrified Meepo was a young green dragon named Szartharrax. Szartharrax had invaded Kobold hall and subjugated the kobolds living there turning them into his servants. When Meepo had come into the hall he had took the artifact from her and barely let her flee with her life. When the PCs came into his lair Szartharrax turned his full might on them. The PCs fought a titanic battle and finally killed the vile green dragon (not to be confused with the jolly green giant) and went through her treasure. There Krin found the intelligent hammer Pax and Strom found the artifact Meepo spoke of.

It was a small metal box overlaid in intricate gears and strange runic symbols and was wrapped in thick cloth. When Strom showed it to the group Adria touched it and it opened like a mechanical flower then projected a beam of white light into Adria’s mind. She had a vision of herself in a room of endless white. A dark shadowy figure approached (the Dark Man) her and demanded to know who she was and where was Sinruth. When she didn’t answer he scanned her mind learning her names and the names of her friends. Then he ordered her to destroy the artifact.

Finding herself free of the white light Adria moved to smash the box destroying it, but Strom and Breanna were quicker. Breanna had immediately identified Adria’s bizarre glassy-eyed stare as mind control and knew she must not be allowed to destroy the box. She called out to Strom who slashed Adria with his rapier while Breanna used a spell to whip the box out of Adria’s hand. The pain of the slash snapped Adria out of it but she blasted Strom anyway. She told the others what had happened and they very carefully laid the box in the thick cloth and packed it away.

BC surmised that whoever the dark man was he must want them to destroy the box for a reason. She figured that the box might somehow show where his base was or something. Either they had to protect it.

After that the PCs continued onto the sword barrow. They entered the stone tomb and there they found a site that chilled them. The Bloodreavers had been conducting horrific experiments on captured goblins and other creatures and even on themselves and the symbol of the Elder Elemental Eye was everywhere. The PCs fought past numerous disgusting mutants and other foul beasts and freed the captured test subjects. They confronted the leader of the Bloodreavers, the aforementioned Sinruth. He ordered his forces to attack and the battle was joined. The PCs fought hard and killed him and his soldiers. After exploring they found Sinruth’s journal which was written in a mad rambling prose and encrypted by a simple code. After solving the code the PCs read about the artifact, what Sintruth called the Ansible, and how the experiments were done in an attempt to open a door for his master.

What all that means was still confusing to the PCs. They pocketed the journal and with one final search to make sure they had killed everything that needed killing, they left the sword barrow.

Notable Notes

  • The PCs went from level 4 to level 6!
  • Strom officially became a member of the party
  • The PCs met Orest Naerumar
  • The PCs completed the Ghost Hunter sidequest
  • The PCs completed the Farmer’s Lament sidequest
  • The PCs completed the Kobold Hall main quest
  • The PCs completed the Bloodreavers of the Sword Barrow main quest
  • Krin found the intelligent hammer Pax
  • The PCs acquired the Ansible
  • The PCs met and killed Sinruth
  • Adria met the Dark Man who read her mind
  • The PCs learned more about the Prophecy
  • The PCs killed a dragon!


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